In Progress
Current Projects
Technical work currently being developed across game development and computational physics.
Unreal Engine 5 Game Development
ShutEye
ShutEye is a psychological horror game developed collaboratively by a team of five. Keenan leads the team and works on software architecture, project coordination, and development.
The game uses first-person storytelling, atmospheric level design, and carefully structured systems to create a tense, immersive experience.
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C++ SFML Physics
General Physics Simulation Engine
A C++ physics simulation engine for modelling physical systems using customizable forces and constraints. It demonstrates programming, mathematical reasoning, and computational physics.
The engine provides a foundation for exploring rigid-body dynamics, soft-body simulations, and related physical phenomena through modular simulation components.
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